Traits
***Work in Progress***
Terms
Each table below will breakdown the frequency/probability of the different traits in the collection.
Block height refers to the block height from "blk" field in the mint inscription.
Random number refers to a number that was generated by first removing the letters from the mint inscription ID, then multiplying the result by the nonce value of the mint block.
Frequency represents to the maximum number of occurrences in the current supply of The Royals, which is 10080 when MangoThePug was blockdropped.
Probability represents the probability that a specific pattern will appear in the Random number generated when minting a new MangoThePug
1. Background
The Background trait is chosen based on the patterns below.
Black
Block height details:
< 100,000
2016
BTC
Block height details:
< 100,000
5th last digit != [0,5,9,3]
1st digit = [1]
880
Grey
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [2]
0
Green
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [3]
0
Yellow
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [4]
432
Teal
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [5]
0
TAP
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [6]
0
Purple
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [7]
2016
Red
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [8]
0
Blue
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [9]
0
Rainbow
block height length > 5 & 5th last digit = [0]
1136
Natrix
block height length > 5 & 5th last digit = [5]
1584
Mondrian
block height length > 5 & 5th last digit = [9]
2016
DMT
block height length > 5 & 5th last digit = [3]
0
2. Face Fur and Body Fur
The Face and Body Fur trait is chosen based on the patterns below.
Fawn
2nd last digit = [0, 8, 9]
3026
Chocolate
2nd last digit = [1, 3]
2016
Silver
2nd last digit = [2]
1010
White
2nd last digit = [4]
1000
Apricot
2nd last digit = [5, 7]
2020
Black
2nd last digit = [6]
1008
3. Ear Fur
The Eae Fur trait is chosen based on the patterns below.
Fawn
3rd last digit = [0, 4, 6]
3000
Chocolate
3rd last digit = [3, 7]
2016
Silver
3rd last digit = [8]
1028
White
3rd last digit = [9]
1004
Apricot
3rd last digit = [1, 2]
2000
Black
3rd last digit = [5]
1032
4. Eye Fur and Nose/Mouth Fur
The Eye and Nose/Mouth Fur trait is chosen based on the patterns below.
Fawn
last digit = [1, 2, 5]
3024
Chocolate
last digit = [6, 9]
2016
Silver
last digit = [3]
1008
White
last digit = [7]
1007
Apricot
last digit = [0, 8]
2017
Black
last digit = [4]
1008
5. Emotions
The Emotion trait is chosen based on the patterns below.
Stoic
5th last digit = [0, 2, 5, 6]
2720
Suspicious
5th last digit = [1, 3, 9]
4592
Sad
5th last digit = [4]
2768
Mad
5th last digit = [7, 8]
0
6. Collar
The Collar trait is chosen based on the patterns below. Accessories with chains will remove the collar trait, reducing the frequency shown below.
Red
4th last digit = [0]
2200
Green
4th last digit = [1]
1176
Grey
4th last digit = [2]
2000
Blue
4th last digit = [3]
1440
TAP
4th last digit = [4]
0
BTC
4th last digit = [5}
0
Black
4th last digit = [6]
0
Teal
4th last digit = [7]
0
Purple
4th last digit = [8]
832
Yellow
4th last digit = [9]
2432
7. Headgear
The Headgear trait is chosen based on the patterns below. Hoodies and some Extras will remove the Headgear trait, reducing the frequency shown below.
Red Bow
last digit = [1] && 2nd last digit = [0,1,2,3,4,5,6,7]
806
Bucket Hat
last digit = [2] && 2nd last digit = [3,4,5,6,7,8,9]
705
Baseball Cap
last digit = [6] && 2nd last digit = [0,1,2,3,4,5,6,7,8]
906
Bone Bow
last digit = [8] && 2nd last digit = [0,1,2,3,4,5]
603
Hard Hat
last digit = [1] && 2nd last digit = [8,9]
202
Crown
last digit = [2] && 2nd last digit = [0,1,2]
303
MCrown
last digit = [6] && 2nd last digit = [9]
101
Sun Hat
last digit = [8] && 2nd last digit = [6,7,8,9]
406
Viking
last digit = [3] && includes.[43] && !includes.[2,6,8,5] && !includes.[5]
63
Cowboy
last digit = [9] && includes.[7] && !includes.[2,6,69]
173
Halo
last 4 digits < 3700 && includes.[07]
656
Horns
last digit = [8] && includes.[5] && !includes.[22]
315
Graduation Cap
rN includes.[712]
0.40%
BTC Hat
rN includes.[273]
0.40%
Royal Tiara
rN includes.[1984] or rN%1984 = 0
0.43%
8. Eyewear
The Eyewear trait is chosen based on the patterns below. Some Extras will remove the Eyewear trait, reducing the frequency shown below. The Red Eyes trait can be applied before any other Eyewear trait.
Reading Glasses
2nd last digit = [0]
1010
Heart Glasses
2nd last digit = [3] && 3rd last digit = [0,1,2,3]
400
3D Glasses
2nd last digit = [7] && 3rd last digit = [0,2,4,6,8]
503
Black Shades
2nd last digit = [9] && 3rd last digit = [0,4,5,6,7,8,9]
707
Blue Shades
2nd last digit = [3] && 3rd last digit = [4,5,6,7,8,9]
606
Trippy Glasses
2nd last digit = [7] && 3rd last digit = [1,3,5,7,9]
504
Jet Black Shades
2nd last digit = [9] && 3rd last digit = [1,2,3]
302
Laser Eyes
last 4 digits < 3700 && includes.[07]
345
VR Headset
%44 = 0
121
Red Noun
%35 = 0
263
Blue Noun
%37 = 0
254-18=236(should be 232? ME shows 99)
Red Eyes
rN.includes.[13] or rN.includes.[89]
10%
Monocle
rN.includes.[144]
0.40%
Blindfold
rN%44 = 0 or rN%56 = 0
4%
Future Glasses
rN.includes.[233]
0.40%
TAP Glasses
rN.includes.[719]
0.40%
BTC Glasses
rN.includes.[2009]
0.03%
9. Mouth Trait
The Mouth trait is chosen based on the patterns below.
Left Tooth
4th digit = [2]
1000
Right Tooth
4th digit = [6] && 3rd digit = [1,2,3,4,5,6,7,8,9]
800
Both Teeth
3 cases: - 4th digit = [6] && 3rd digit = [0] - 4th digit = [3] && 3rd digit = [0,1,2,3] - 4th digit = [4] && 3rd digit = [8,9]
1220
Tongue Up
4th digit = [3] && 3rd digit = [4,5,6,7,8,9]
296
Tongue Down
4th digit = [4] && 3rd digit = [0,1,2,3,4,5,6,7]
700
Green Candle
rN.includes.[912]
0.40%
Red Candle
rN.includes.[125]
0.40%
Bone
rN.includes.[111]
0.40%
CBD Bone
rN.includes.[420]
0.40%
Gold Bone
rN.includes.[7979]
0.03%
10. Accessories
The Accessories trait is chosen based on the patterns below.
Right Earring
rN.includes.[80]
5%
Left Earring
rN.includes.[78]
5%
Hoop Earrings
rN%423 = 0
0.24%
Gold Chain
rN.includes.[79]
5%
Pepe Pendant
2 cases: - rN.includes.[17] && rN%74 = 0 - rN%17 = 0 && rN.includes.[74]
0.325%
Crown Pendant
rN.includes.[282]
0.40%
Royal Pendant
rN%514 = 0
0.19%
11. Clothing
The Clothing trait is chosen based on the patterns below.
Hoodie
rN.includes.[400]
0.40%
B0AS Hoodie
rN.includes.[8,0,1,5 & 2]
0.72%
Prison Costume
rN.includes.[666]
0.40%
12. Extras
The Extras trait is chosen based on the patterns below.
Face Mask
rN.includes.[2019]
0.03%
Gas Mask
rN.includes.[333]
0.40%
Bat Mask
rN.includes.[217]
0.40%
Cat Mask
rN.includes.[317]
0.40%
Space Helmet
rN.includes.[0000]
0.03%
Cyborg Pug
rN.includes.[8484]
0.03%
Natcat Costume
rN.includes.[8888]
0.03%
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