Traits
***Work in Progress***
Terms
Each table below will breakdown the frequency/probability of the different traits in the collection.
Block height refers to the block height from "blk" field in the mint inscription.
Random number refers to a number that was generated by first removing the letters from the mint inscription ID, then multiplying the result by the nonce value of the mint block.
Frequency represents to the maximum number of occurrences in the current supply of The Royals, which is 10080 when MangoThePug was blockdropped.
Probability represents the probability that a specific pattern will appear in the Random number generated when minting a new MangoThePug
1. Background
The Background trait is chosen based on the patterns below.

Black
Block height details:
< 100,000
2016

BTC
Block height details:
< 100,000
5th last digit != [0,5,9,3]
1st digit = [1]
880

Grey
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [2]
0

Green
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [3]
0

Yellow
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [4]
432

Teal
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [5]
0

TAP
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [6]
0

Purple
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [7]
2016

Red
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [8]
0

Blue
block height length > 5 & 5th last digit != [0,5,9,3] && 1st digit = [9]
0

Rainbow
block height length > 5 & 5th last digit = [0]
1136

Natrix
block height length > 5 & 5th last digit = [5]
1584

Mondrian
block height length > 5 & 5th last digit = [9]
2016

DMT
block height length > 5 & 5th last digit = [3]
0
2. Face Fur and Body Fur
The Face and Body Fur trait is chosen based on the patterns below.

Fawn
2nd last digit = [0, 8, 9]
3026

Chocolate
2nd last digit = [1, 3]
2016

Silver
2nd last digit = [2]
1010

White
2nd last digit = [4]
1000

Apricot
2nd last digit = [5, 7]
2020

Black
2nd last digit = [6]
1008
3. Ear Fur
The Eae Fur trait is chosen based on the patterns below.

Fawn
3rd last digit = [0, 4, 6]
3000

Chocolate
3rd last digit = [3, 7]
2016

Silver
3rd last digit = [8]
1028

White
3rd last digit = [9]
1004

Apricot
3rd last digit = [1, 2]
2000

Black
3rd last digit = [5]
1032
4. Eye Fur and Nose/Mouth Fur
The Eye and Nose/Mouth Fur trait is chosen based on the patterns below.

Fawn
last digit = [1, 2, 5]
3024

Chocolate
last digit = [6, 9]
2016

Silver
last digit = [3]
1008

White
last digit = [7]
1007

Apricot
last digit = [0, 8]
2017

Black
last digit = [4]
1008
5. Emotions
The Emotion trait is chosen based on the patterns below.

Stoic
5th last digit = [0, 2, 5, 6]
2720

Suspicious
5th last digit = [1, 3, 9]
4592

Sad
5th last digit = [4]
2768

Mad
5th last digit = [7, 8]
0
6. Collar
The Collar trait is chosen based on the patterns below. Accessories with chains will remove the collar trait, reducing the frequency shown below.

Red
4th last digit = [0]
2200

Green
4th last digit = [1]
1176

Grey
4th last digit = [2]
2000

Blue
4th last digit = [3]
1440

TAP
4th last digit = [4]
0

BTC
4th last digit = [5}
0

Black
4th last digit = [6]
0

Teal
4th last digit = [7]
0

Purple
4th last digit = [8]
832

Yellow
4th last digit = [9]
2432
7. Headgear
The Headgear trait is chosen based on the patterns below. Hoodies and some Extras will remove the Headgear trait, reducing the frequency shown below.

Red Bow
last digit = [1] && 2nd last digit = [0,1,2,3,4,5,6,7]
806

Bucket Hat
last digit = [2] && 2nd last digit = [3,4,5,6,7,8,9]
705

Baseball Cap
last digit = [6] && 2nd last digit = [0,1,2,3,4,5,6,7,8]
906

Bone Bow
last digit = [8] && 2nd last digit = [0,1,2,3,4,5]
603

Hard Hat
last digit = [1] && 2nd last digit = [8,9]
202

Crown
last digit = [2] && 2nd last digit = [0,1,2]
303

MCrown
last digit = [6] && 2nd last digit = [9]
101

Sun Hat
last digit = [8] && 2nd last digit = [6,7,8,9]
406

Viking
last digit = [3] && includes.[43] && !includes.[2,6,8,5] && !includes.[5]
63

Cowboy
last digit = [9] && includes.[7] && !includes.[2,6,69]
173

Halo
last 4 digits < 3700 && includes.[07]
656

Horns
last digit = [8] && includes.[5] && !includes.[22]
315

Graduation Cap
rN includes.[712]
0.40%

BTC Hat
rN includes.[273]
0.40%

Royal Tiara
rN includes.[1984] or rN%1984 = 0
0.43%
8. Eyewear
The Eyewear trait is chosen based on the patterns below. Some Extras will remove the Eyewear trait, reducing the frequency shown below. The Red Eyes trait can be applied before any other Eyewear trait.

Reading Glasses
2nd last digit = [0]
1010

Heart Glasses
2nd last digit = [3] && 3rd last digit = [0,1,2,3]
400

3D Glasses
2nd last digit = [7] && 3rd last digit = [0,2,4,6,8]
503

Black Shades
2nd last digit = [9] && 3rd last digit = [0,4,5,6,7,8,9]
707

Blue Shades
2nd last digit = [3] && 3rd last digit = [4,5,6,7,8,9]
606

Trippy Glasses
2nd last digit = [7] && 3rd last digit = [1,3,5,7,9]
504

Jet Black Shades
2nd last digit = [9] && 3rd last digit = [1,2,3]
302

Laser Eyes
last 4 digits < 3700 && includes.[07]
345

VR Headset
%44 = 0
121

Red Noun
%35 = 0
263

Blue Noun
%37 = 0
254-18=236(should be 232? ME shows 99)

Red Eyes
rN.includes.[13] or rN.includes.[89]
10%

Monocle
rN.includes.[144]
0.40%

Blindfold
rN%44 = 0 or rN%56 = 0
4%

Future Glasses
rN.includes.[233]
0.40%

TAP Glasses
rN.includes.[719]
0.40%

BTC Glasses
rN.includes.[2009]
0.03%
9. Mouth Trait
The Mouth trait is chosen based on the patterns below.

Left Tooth
4th digit = [2]
1000

Right Tooth
4th digit = [6] && 3rd digit = [1,2,3,4,5,6,7,8,9]
800

Both Teeth
3 cases: - 4th digit = [6] && 3rd digit = [0] - 4th digit = [3] && 3rd digit = [0,1,2,3] - 4th digit = [4] && 3rd digit = [8,9]
1220

Tongue Up
4th digit = [3] && 3rd digit = [4,5,6,7,8,9]
296

Tongue Down
4th digit = [4] && 3rd digit = [0,1,2,3,4,5,6,7]
700

Green Candle
rN.includes.[912]
0.40%

Red Candle
rN.includes.[125]
0.40%

Bone
rN.includes.[111]
0.40%

CBD Bone
rN.includes.[420]
0.40%

Gold Bone
rN.includes.[7979]
0.03%
10. Accessories
The Accessories trait is chosen based on the patterns below.

Right Earring
rN.includes.[80]
5%

Left Earring
rN.includes.[78]
5%

Hoop Earrings
rN%423 = 0
0.24%

Gold Chain
rN.includes.[79]
5%

Pepe Pendant
2 cases: - rN.includes.[17] && rN%74 = 0 - rN%17 = 0 && rN.includes.[74]
0.325%

Crown Pendant
rN.includes.[282]
0.40%

Royal Pendant
rN%514 = 0
0.19%
11. Clothing
The Clothing trait is chosen based on the patterns below.

Hoodie
rN.includes.[400]
0.40%

B0AS Hoodie
rN.includes.[8,0,1,5 & 2]
0.72%

Prison Costume
rN.includes.[666]
0.40%
12. Extras
The Extras trait is chosen based on the patterns below.

Face Mask
rN.includes.[2019]
0.03%

Gas Mask
rN.includes.[333]
0.40%

Bat Mask
rN.includes.[217]
0.40%

Cat Mask
rN.includes.[317]
0.40%

Space Helmet
rN.includes.[0000]
0.03%

Cyborg Pug
rN.includes.[8484]
0.03%

Natcat Costume
rN.includes.[8888]
0.03%
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